; ===================================
; Market Def NPC File : 4_stor-B347
; Store (CastleGi-Ryoong)
; -----------------------------------
; Name: Helen
; Job: 
; Map No: B347
; Pos X 12
; Pos Y 12
; File name: *removed*
; Comment: Store (CastleGi-Ryoong)

;================================================= =
;

;Settings
%100

[@main]
We keep things that you don't want to carry - free of charge!\
Have a nice day\ \
<deposit/@storage> items\
<withdraw/@getback> items\
<talk/@talk> with Helen\
<bind/@mbind> drug, amulet or scroll\
<move/@Tmove> outside\
<close/@exit>

[@Tmove]
#IF
random 3
#ACT
mapmove 4 236 181
break

#IF
random 3
#ACT
mapmove 4 236 182
break

#IF
random 3
#ACT
mapmove 4 237 182
break

#ELSEACT
goto @Tmove

[@storage]
You have currently stored <$SAVEITEM> valuables.\
You can still place <$REMAINSAVEITEM> more valuables.\
What do you want to deposit?\ \ \
<back/@main>


[@getback]
You have currently stored <$SAVEITEM> valuables.\
What do you want to withdraw?\ \ \
<back/@main>

[@talk]
Already the authorities have lost their influence\
over this castle. It is common knowledge here.\
Everyone was too confident before the gruesome cave was\
discovered... Now our only hope lies in you guys -\
Our life and death depend on you guys.\ \
<back/@main>

[@Mbind]
#IF
#SAY
How can I help you, Sir/Ma'am?\
<exchange/@changeGold>the money to gold bars\
<exchange/@changeMoney>the gold bars to money\
<bind/@bind>\
<close/@exit>


[@changeGold]
#IF
checkgold 1000000
#SAY
Do you want to change money into a goldbar?\
The commission is 2000 gold\
<exchange/@changeGold_1>\
<cancel/@exit>

#ELSESAY
Why do you ask me whilst lacking the funds?\
Please come back when you have enough money.\ \
<back/@main>

[@changeGold_1]
#IF 
checkgold 1002000
#ACT
take gold 1002000
give GoldBar 1
#SAY
I exchanged your money into goldbar.\
Would you like to exchange more?\\
<exchange more/@changeGold> \
<back/@exit>

#ELSESAY
Why do you ask me whilst lacking the funds?\
Please come back when you have enough money.\ \
<back/@main>

[@changeMoney]
#IF
checkitem GoldBar 1
#SAY 
Do you want to change goldbar into money?\
The commission is 2000 gold\
<exchange/@changeMoney_1>\
<cancel/@exit>

#ELSESAY
You have no GoldBar for me to Exchange...\
Come back only if you do have one.\ \
<cancel/@exit>

[@changeMoney_1]
#IF
checkitem GoldBar 1
checkgold 49002001
#SAY
You cannot exchange goldbar into money.\
your bankbalance would exceed its limit.\ \
<cancel/@exit>

#ELSEACT
goto @changeMoney_2


[@changeMoney_2]
#IF 
checkitem GoldBar 1
#ACT
take GoldBar 1
give gold 998000
#SAY
GoldBar was exchanged into money.\
Would you like to exchange more?\ \
<exchange more/@changeMoney>\
<cancel/@exit>

[@bind]
Sir/Ma'am, I can bind your drugs, amulets and scrolls.\
You pay me 100 gold, I will bind them and make a bundle\
for you. Do you want to bind your items, Sir,Ma'am?\ \
<bind drugs/@P_bind>\
<bind amulets/@A_bind>\
<bind scrolls/@Z_bind>\
<back/@Mbind>

[@P_bind]
<Bundle/@ch_bind1> (HP)DrugLarge\
<Bundle/@ma_bind1> (MP)DrugLarge\
<Bundle/@ch_bind2> (HP)DrugMedium\
<Bundle/@ma_bind2> (MP)DrugMedium\
<Bundle/@ch_bind3> (HP)DrugSmall\
<Bundle/@ma_bind3> (MP)DrugSmall\
<Back/@bind>


[@A_bind]
Do you want to bind amulets? Ok Sir/Ma'am.\
Have 6 of them first.\
Pay me 100 gold for each bundle.\
Be careful and check your bag weight limit.\ \
<pay 100 gold and bind/@am_bind1> Amulet\
<back/@bind>\
<give up/@exit>


[@Z_bind]
<bind/@zum_bind1> DungeonEscape scrolls\
<bind/@zum_bind2> RandomTeleport scrolls\
<bind/@zum_bind3> TownTeleport scrolls\
<bind/@zum_bind4> TeleportHome scrolls\
<back/@bind>

[@ch_bind1]
#IF
checkitem (HP)DrugLarge 6
#ACT
goto @ch_bind1_1
#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>

[@ch_bind1_1]
#IF 
checkgold 100
checkitem (HP)DrugLarge 6
#ACT
take gold 100
take (HP)DrugLarge 6
give (HP)DrugBundle 1
#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind>\
<cancel/@exit>

#ELSESAY
You do not have the needed amount of potions.\
Please come back if u do have enough potions.\ \
<cancel/@exit>

[@ma_bind1]
#IF
checkitem (MP)DrugLarge 6
#ACT
goto @ma_bind1_1
#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>

[@ma_bind1_1]
#IF 
checkgold 100
checkitem (MP)DrugLarge 6
#ACT
take gold 100
take (MP)DrugLarge 6
give (MP)DrugBundle 1
#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind>\
<cancel/@exit>

#ELSESAY
You do not have the needed amount of potions.\
Please come back when you have enough potions.\ \
<cancel/@exit>

[@ch_bind2]
#IF
checkitem (HP)DrugMedium 6
#ACT
goto @ch_bind2_1
#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>


[@ch_bind2_1]
#IF 
checkgold 100
checkitem (HP)DrugMedium 6
#ACT
take gold 100
take (HP)DrugMedium 6
give (HP)MDrugBundl 1
#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind> \
<cancel/@exit>

#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>

[@ma_bind2]
#IF
   checkitem (MP)DrugMedium 6
#ACT
   goto @ma_bind2_1

#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>


[@ma_bind2_1]
#IF 
checkgold 100
checkitem (MP)DrugMedium 6
#ACT
take gold 100
take (MP)DrugMedium 6
give (MP)MDrugbundl 1

#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind>\
<cancel/@exit>

#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>


[@ch_bind3]
#IF
checkitem (HP)DrugSmall 6
#ACT
goto @ch_bind3_1

#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>

[@ch_bind3_1]
#IF 
checkgold 100
checkitem (HP)DrugSmall 6
#ACT
take gold 100
take (HP)DrugSmall 6
give (HP)SdrugBundl 1

#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind> \
<cancel/@exit>


#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>

[@ma_bind3]
#IF
checkitem (MP)DrugSmall 6
#ACT
goto @ma_bind3_1

#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>


[@ma_bind3_1]
#IF 
checkgold 100
checkitem (MP)DrugSmall 6
#ACT
take gold 100
take (MP)DrugSmall 6
give (MP)SDrugBundl 1

#SAY
Your potions are bundled.\
Would you like to bundle more?\ \
<bind more/@P_bind> \
<cancel/@exit>


#ELSESAY
You do not have the needed amount of potions.\
Please come back if you do have enough potions.\ \
<cancel/@exit>


[@zum_bind1]
#IF
checkitem DungeonEscape 6
#ACT
goto @zum_bind1_1

#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>


[@zum_bind1_1]
#IF 
checkgold 100
checkitem DungeonEscape 6
#ACT
take gold 100
take DungeonEscape 6
give Escapebundl 1

#SAY
Your teleports are bundled.\
Would you like to bundle more?\ \
<bind more/@z_bind>\
<cancel/@exit>


#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>



[@zum_bind2]
#IF
   checkitem RandomTeleport 6
#ACT
   goto @zum_bind2_1

#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>

[@zum_bind2_1]
#IF 
checkgold 100
checkitem RandomTeleport 6
#ACT
take gold 100
take RandomTeleport 6
give RandomBundl 1

#SAY
Your teleports are bundled.\
Would you like to bundle more?\ \
<bind more/@z_bind>\
<cancel/@exit>


#ELSESAY
You do not have the needed amount of teleports.\
Please come back if u do have enough teleports.\ \
<cancel/@exit>


[@zum_bind3]
#IF
checkitem TownTeleport 6
#ACT
goto @zum_bind3_1

#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>


[@zum_bind3_1]
#IF 
checkgold 100
checkitem TownTeleport 6
#ACT
take gold 100
take TownTeleport 6
give TownTeBundl 1

#SAY
Your teleports are bundled.\
Would you like to bundle more?\ \
<bind more/@z_bind> \
<cancel/@exit>


#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>



[@zum_bind4]
#IF
checkitem TeleportHome 6
#ACT
goto @zum_bind4_1

#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>


[@zum_bind4_1]
#IF 
checkgold 100
checkitem TeleportHome 6
#ACT
take gold 100
take TeleportHome 6
give TeHomeBundl 1

#SAY
Your teleports are bundled.\
Would you like to bundle more?\ \
<bind more/@z_bind>\
<cancel/@exit>


#ELSESAY
You do not have the needed amount of teleports.\
Please come back if you do have enough teleports.\ \
<cancel/@exit>


[@am_bind1]
#IF
checkitem Amulet 6
#ACT
goto @am_bind1_1
#ELSESAY
You do not have the needed amount of amulets.\
Please come back if you do have enough amulets.\ \
<cancel/@exit>

[@am_bind1_1]
#IF 
checkgold 100
checkitem Amulet 6
#ACT
take gold 100
take Amulet 6
give AmuletBundle 1
#SAY
Your amulets are bundled.\
Would you like to bundle more?\ \
<bind more/@A_bind>\
<cancel/@exit>

#ELSESAY
You do not have the needed amount of amulets.\
Please come back if u do have enough amulets.\ \
<cancel/@exit>



